Introduction
Welcome! This website contains documentation derived from countless hours of reverse engineering and research into the PlayStation 1 game Kula Quest.

Throughout this wiki, the game will be referred to as Kula Quest as it was the original name and was intended to be known as such all over the world [1], despite most people knowing it as Kula World. The other titles will be used in cases of version differences as needed.
Warning
This wiki is still under constant development, so expect a lot of changes!
Gameplay
Kula Quest is a 3D puzzle-platformer video game developed by Game Design Sweden AB and released for the original PlayStation in 1998. Published by Sony Computer Entertainment in Europe (Kula World) and Japan (Kula Quest), and by Psygnosis in North America (Roll Away), it casts players as a colorful beach ball navigating through a series of suspended structures filled with collectables and hazards. The game's core mechanic revolves around direction gravity, which changes based on the ball's position, challenging players to think spatially.
Resources
Several resources are available here, including:
- Tutorials for various tools for modding the game.
- Details for every known release and version differences.
- Technical documentation for most of Kula Quest's custom binary formats.
Credits
This website was created and maintained by the original creators of Kula Workshop.
Interview with J. Söderqvist, Neike Taika-Tessaro (2003) ↩︎